City 7: Toronto Conflict, is an action packed Half-Life 2 mod with a variety of unique levels and game play. Explore what has become of City 7 in areas like Dundas square, Eaton Center , Mel Lastman square, St. Michael's Hospital and TTC system under the Combine rule. This version features Gordon Freeman as the main character, stuck in Toronto
Stalkers are minor characters in the Half-Life series. They are humans who have been physically and mentally twisted by the Combine to serve as mindless slaves within the Combine Citadel. Unlike The Combine themselves, they are not (usually) openly hostile and do not impede the player's progress as severely, though they can still act as obstacles for the player. Stalkers have an alarmingly
Snowcone Guy Oct 1, 2016 @ 12:37pm. Crash in "Follow Freeman" mission. Hello! First of all, let me say that this mod is great and that I recommend it to everybody who wants to replay Half Life 2. Okay, I had no problems so far, but now I'm in the "Follow Freeman" mission, and it always crashes at the same spot. You can see it here: YouTube Full Playthrough of the Mistake of Pythagoras Mod for Half-Life 2 in a single video with NO Deaths. ★★★ Please SUBSCRIBE, LIKE and SHARE ★★★ Thanks :)Join usHalf Life Chapter 13 is called "Forget About Freeman". In Forget About Freeman, Half Life players face a crumbling Black Mesa facility as marines are prepari
The Neurotoxin Generator is a large creation chamber used for the mass-production of neurotoxin, a highly noxious gas that can be distributed throughout the facility for defensive purposes. The generator is located in a large industrial area deep down in the Aperture Science Enrichment Center, near the Employee Daycare Center. The Neurotoxin Generator is a massive cylinder housed within a HL2 feels more Orwellian, while HL1 feels like something that was never in a million years supposed to happen, happened. Something's gone terribly wrong and caught both military and civilians in the crossfire. It feels more claustrophobic and desperate, if that makes sense. Yes, pretty much sums it up. Barney joins you above giving you the original, famous crowbar from Half-Life 1. Slash your way through the wooden planks and a crate to reach the first (unarmed) enemy to beat: A Combine Sentry Drone. Drop down and quickly take a left into the train, as some Combines open fire from up above on the right.